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ACMDIS
2006
ACM
16 years 21 days ago
Collaborative architecture design and evaluation
In this paper we describe a collaborative environment created to support distributed evaluation of a complex system architecture. The approach couples an interactive architecture ...
Steven R. Haynes, Amie L. Skattebo, Jonathan A. Si...
MM
2006
ACM
175views Multimedia» more  MM 2006»
16 years 21 days ago
Real-time automatic 3D scene generation from natural language voice and text descriptions
Automatic scene generation using voice and text offers a unique multimedia approach to classic storytelling and human computer interaction with 3D graphics. In this paper, we pre...
Lee M. Seversky, Lijun Yin
NETGAMES
2006
ACM
16 years 21 days ago
Load balancing for massively multiplayer online games
Supporting thousands, possibly hundreds of thousands, of players is a requirement that must be satisfied when delivering server based online gaming as a commercial concern. Such a...
Fengyun Lu, Simon E. Parkin, Graham Morgan
OZCHI
2006
ACM
16 years 20 days ago
Question-based group authentication
There are various situations where a distinction needs to be made between group members and outsiders. For example, to protect students in chat groups from unpleasant incidents ca...
Ann Nosseir, Richard C. H. Connor, Karen Renaud
ACMACE
2006
ACM
15 years 10 months ago
Use of eye movements for video game control
We present a study that explores the use of a commercially available eye tracker as a control device for video games. We examine its use across multiple g...
J. David Smith, T. C. Nicholas Graham