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CIG
2006
IEEE
16 years 23 days ago
Modeling Children's Entertainment in the Playware Playground
Abstract— This paper introduces quantitative measurements/metrics of qualitative entertainment features within interactive playgrounds inspired by computer games and proposes art...
Georgios N. Yannakakis, Henrik Hautop Lund, John H...
CSMR
2006
IEEE
16 years 23 days ago
Scenario-Driven Dynamic Analysis for Comprehending Large Software Systems
Understanding large software systems is simplified when a combination of techniques for static and dynamic analysis is employed. Effective dynamic analysis requires that executio...
Maher Salah, Spiros Mancoridis, Giuliano Antoniol,...
HAPTICS
2006
IEEE
16 years 23 days ago
The Role of Prototyping Tools for Haptic Behavior Design
We describe key affordances required by tools for developing haptic behaviors. Haptic icon design involves the envisioning, expression and iterative modification of haptic behavio...
Colin Swindells, Evgeny Maksakov, Karon E. MacLean
IAT
2006
IEEE
16 years 23 days ago
A Labeled Graph Approach to Analyze Organizational Performance
Determining the performance of an organization is a must for both human and multi-agent organizations. The performance analysis enables organizations to uncover unexpected propert...
Mark Hoogendoorn, Jan Treur, Pinar Yolum
180
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ICALT
2006
IEEE
16 years 23 days ago
Augmented Learning: Context-Aware Mobile Augmented Reality Architecture for Learning
Mobile Augmented Reality System (MARS) based elearning environments equip a learner with a mobile wearable see-through display that interacts with training/learning software. MARS...
Jayfus T. Doswell