Abstract— This paper introduces quantitative measurements/metrics of qualitative entertainment features within interactive playgrounds inspired by computer games and proposes art...
Georgios N. Yannakakis, Henrik Hautop Lund, John H...
Understanding large software systems is simplified when a combination of techniques for static and dynamic analysis is employed. Effective dynamic analysis requires that executio...
We describe key affordances required by tools for developing haptic behaviors. Haptic icon design involves the envisioning, expression and iterative modification of haptic behavio...
Colin Swindells, Evgeny Maksakov, Karon E. MacLean
Determining the performance of an organization is a must for both human and multi-agent organizations. The performance analysis enables organizations to uncover unexpected propert...
Mobile Augmented Reality System (MARS) based elearning environments equip a learner with a mobile wearable see-through display that interacts with training/learning software. MARS...