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CHI
2006
ACM
16 years 18 days ago
Negotiating presence-in-absence: contact, content and context
On the basis of a longitudinal field study of domestic communication, we report some essential constituents of the user experience of awareness of others who are distant in space ...
Steve Howard, Jesper Kjeldskov, Mikael B. Skov, Ka...
ATAL
2006
Springer
15 years 10 months ago
Multiagent simulation meets the real world
To realize large scale socially embedded systems, this paper proposes a multiagent-based participatory design that consists of steps called 1) participatory simulation, where scen...
Toru Ishida
BIRTHDAY
2006
Springer
15 years 10 months ago
Reasoning About Web Services in a Temporal Action Logic
The paper presents an approach to reasoning about Web services in a temporal action theory. Web services are described by specifying their interaction protocols in an action theory...
Alberto Martelli, Laura Giordano
EUROCRYPT
2006
Springer
15 years 10 months ago
Perfect Non-interactive Zero Knowledge for NP
Non-interactive zero-knowledge (NIZK) proof systems are fundamental cryptographic primitives used in many constructions, including CCA2-secure cryptosystems, digital signatures, an...
Jens Groth, Rafail Ostrovsky, Amit Sahai
AIIDE
2006
15 years 8 months ago
Using Natural Language to Manage NPC Dialog
1 In this document, we describe our work applying natural language (NL) technologies to improve non-player character (NPC) dialog interactions in games, specifically role-playing g...
Gary Kacmarcik