Abstract. Interactively learning from a small sample of unlabeled examples is an enormously challenging task. Relevance feedback and more recently active learning are two standard ...
Charlie K. Dagli, ShyamSundar Rajaram, Thomas S. H...
The process of collaborative engineering design is relatively complex, and often results in various conflicts due to multi-actors interactions. Therefore, a critical element of co...
We formally specify the interpretation stage in a dual state space human-computer interaction cycle. This is done by extending / reorganising our previous cognitive architecture. I...
Rimvydas Ruksenas, Paul Curzon, Jonathan Back, Ann...
In this paper, we present the Gesture Cube, a digitally augmented cube for human-computer interaction. The Gesture Cube is designed to be an unobtrusive and playful interaction de...
Matthias Kranz, Stefan Freund, Paul Holleis, Albre...
Freehand gestural interaction with direct-touch computation surfaces has been the focus of significant research activity recently. While many interesting gestural interaction tech...
Mike Wu, Chia Shen, Kathy Ryall, Clifton Forlines,...