For over a century, citizen scientists have volunteered to collect huge quantities of data for professional scientists to analyze. We designed Pathfinder, an online environment th...
Kurt Luther, Scott Counts, Kristin B. Stecher, Aar...
We present CThru, a self-guided video-based educational environment in a large multi-display setting. We employ a video-centered approach, creating and combining multimedia conten...
Hao Jiang, Alain Viel, Meekal Bajaj, Robert A. Lue...
Simultaneous teleoperation of mobile, social robots presents unique challenges, combining the real-time demands of conversation with the prioritized scheduling of navigational tas...
Dylan F. Glas, Takayuki Kanda, Hiroshi Ishiguro, N...
Abstract— This work presents the development of a realtime framework for the research of Multimodal Feedback of Robots/Talking Agents in the context of Human Robot Interaction (H...
Sames Al Moubayed, Malek Baklouti, Mohamed Chetoua...
In recent years we have seen a rising interest in brain-computer interfacing for human-computer interaction and potential game applications. Until now, however, we have almost only...