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ACMIDC
2009
15 years 10 months ago
"Playing with" museum exhibits: designing educational games mediated by mobile technology
In this paper, we describe two educational games mediated by mobile technology which were designed for use in the context of a traditional historical museum by young children. Our...
Nikoleta Yiannoutsou, Ioanna Papadimitriou, Vassil...
WIMOB
2009
IEEE
16 years 1 months ago
Interference across Multi-hop Wireless Chains
—Chains or multi-hop paths are the fundamental communication structure in Multi-Hop Wireless Networks. Understanding chain behavior is critical in order to build effective higher...
Vinay Kolar, Saquib Razak, Nael B. Abu-Ghazaleh, P...
CHI
2009
ACM
16 years 7 months ago
The mousegrip
Computer games, often played with others, are a compelling pastime for many. However, they have been criticized for their mouse and keyboard or gamepad interactions, as they suppo...
Florian Mueller, Martin R. Gibbs, Frank Vetere
CHI
2009
ACM
16 years 7 months ago
How do people talk with a robot?: an analysis of human-robot dialogues in the real world
This paper reports the preliminary results of a humanrobot dialogue analysis in the real world with the goal of understanding users' interaction patterns. We analyzed the dia...
Min Kyung Lee, Maxim Makatchev
CSE
2009
IEEE
16 years 1 months ago
Virtually There: Exploring Proximity and Homophily in a Virtual World
— Virtual space eliminates the constraints of physical distances on communication and interaction. In this study, we examine the impact of offline proximity and homophily of play...
Yun Huang, Cuihua Shen, Dmitri Williams, Noshir S....