This paper discusses Betty's Brain, a teachable agent in the domain of river ecosystems that combines learning by teaching with self-regulation mentoring to promote deep lear...
Gautam Biswas, Krittaya Leelawong, Daniel Schwartz...
This special issue describes a number of applications that utilize lifelike characters that teach indirectly, by playing some role in a social interaction with a user. The design ...
Abstract. Simulating and controlling physiological phenomena are complex tasks to tackle. This is due to the fact that physiological processes are usually described by a set of par...
Predicting when a person might be frustrated can provide an intelligent system with important information about when to initiate interaction. For example, an automated Learning Co...
Ashish Kapoor, Winslow Burleson, Rosalind W. Picar...
The cooperation between designers, engineers and scientists in the human–computer interaction (HCI) community is often difficult, and can only be explained by investigating the...