Interactive systems may seek to accommodate users whose first language is not English. Usually, this entails a focus on translation and related features of localisation. While suc...
Mobile devices offer the opportunity to play games nearly everywhere. Moreover, networked games allow individual players to interact with other people and to participate in a large...
Amjad Akkawi, Sibylle Schaller, Oliver Wellnitz, L...
The behavior of characters in current computer games is generally scripted and predictable. This paper discusses some issues related to creating game characters that enhance player...
We present a novel in-car entertainment application that is inspired by listening to music and the social interaction of manoeuvring in traffic. The Sound Pryer is a peer-to-peer a...
Here is discussed how to construct domain ontologies with both taxonomic and non-taxonomic conceptual relationships, exploiting a machinereadable dictionary (MRD) and domain-speci...