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HICSS
2007
IEEE
192views Biometrics» more  HICSS 2007»
16 years 1 months ago
An Online Community as a New Tribalism: The World of Warcraft
Massive, multiplayer online role-playing games foster rich social environments. Within the game, players can interact with other players, make friends, create and cultivate new on...
Thomas W. Brignall III, Thomas L. Van Valey
ICALT
2007
IEEE
16 years 1 months ago
Principles for Designing Activity-based Personalized eLearning
Activity-based Personalized eLearning involves delivering to a learner a learning experience that is tailored to their individual needs. Traditionally, these needs have been met t...
Owen Conlan, Ian O'Keeffe, Aoife Brady, Vincent Wa...
159
Voted
ICDE
2007
IEEE
130views Database» more  ICDE 2007»
16 years 1 months ago
A Survey of Explanations in Recommender Systems
This paper provides a comprehensive review of explanations in recommender systems. We highlight seven possible advantages of an explanation facility, and describe how existing mea...
Nava Tintarev, Judith Masthoff
IJCNN
2007
IEEE
16 years 1 months ago
Modeling Overlapping Execution/Observation Brain Pathways
— Recent brain imaging studies on primates revealed that a network of brain areas is activated both during observation and during execution of movements. The present work aims at...
Michail Maniadakis, Manolis Hourdakis, Panos E. Tr...
IROS
2007
IEEE
136views Robotics» more  IROS 2007»
16 years 1 months ago
Affordance-based imitation learning in robots
— In this paper we build an imitation learning algorithm for a humanoid robot on top of a general world model provided by learned object affordances. We consider that the robot h...
Manuel Lopes, Francisco S. Melo, Luis Montesano