To support rapid software evolution, it is desirable to construct software systems from reusable components. In this approach, the architecture of a system is described as a collec...
Network delays are a fact of life when using real-time groupware over a wide area network such as the Internet. This paper looks at how network delays affect closelycoupled group w...
Meeting the increasing demand for desktop-like applications on mobile products requires powerful interaction techniques. One candidate is GUI-style point-andclick interaction usin...
Miika Silfverberg, I. Scott MacKenzie, Tatu Kauppi...
Collaborative interactions with many existing digital tabletop systems lack the fluidity of collaborating around a table using traditional media. This paper presents a critical ana...
Computer games are one of the most successful application domains in the history of interactive systems. This success has come despite the fact that games were ‘separated at bir...
Jeff Dyck, David Pinelle, Barry Brown, Carl Gutwin