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CHI
2007
ACM
16 years 7 months ago
Who killed design?: addressing design through an interdisciplinary investigation
ended abstract describes the grounding for an interdisciplinary discussion regarding the contemporary meaning of "Design", "Designer", and "Designed"...
Scott Pobiner, Anijo Punnen Mathew
EUROITV
2007
Springer
16 years 27 days ago
EPG-Board a Social Application for the OmegaBox Media Center
The goal of this research project is to investigate the use of technology in supporting social relationships by helping users throughout the decisional process (“What program cou...
Arianna Iatrino, Sonia Modeo
ACMACE
2007
ACM
15 years 10 months ago
Insectopia: exploring pervasive games through technology already pervasively available
We present the pervasive game Insectopia, which have been designed by the approach of utilizing commercially available mobile phones to provide context-dependent gameplay. The des...
Johan Peitz, Hannamari Saarenpää, Staffa...
ACMACE
2007
ACM
15 years 10 months ago
Capture the flag: simulating a location-based mobile game using the wizard-of-oz method
We present a wizard of Oz framework for the simulation of locationbased mobile games. We explore briefly the methodological concept of Wizard of Oz and show, based on a case study...
Regina Bernhaupt, Stefan Jenisch, York Keyser, Man...
IE
2007
15 years 8 months ago
The tale of Peter Rabbit: a case-study in story-sense reasoning
The telling and understanding of stories is a universal part of human experience. If we could reproduce even part of the process inside a computer, it could expand the possibiliti...
Malcolm Ryan, Nicholas Hannah, Joshua Lobb