ended abstract describes the grounding for an interdisciplinary discussion regarding the contemporary meaning of "Design", "Designer", and "Designed"...
The goal of this research project is to investigate the use of technology in supporting social relationships by helping users throughout the decisional process (“What program cou...
We present the pervasive game Insectopia, which have been designed by the approach of utilizing commercially available mobile phones to provide context-dependent gameplay. The des...
We present a wizard of Oz framework for the simulation of locationbased mobile games. We explore briefly the methodological concept of Wizard of Oz and show, based on a case study...
Regina Bernhaupt, Stefan Jenisch, York Keyser, Man...
The telling and understanding of stories is a universal part of human experience. If we could reproduce even part of the process inside a computer, it could expand the possibiliti...