The behavior of characters in current computer games is generally scripted and predictable. This paper discusses some issues related to creating game characters that enhance player...
We describe semi-Markov conditional random fields (semi-CRFs), a conditionally trained version of semi-Markov chains. Intuitively, a semiCRF on an input sequence x outputs a "...
Directed graphical models with one layer of observed random variables and one or more layers of hidden random variables have been the dominant modelling paradigm in many research ...
: In this paper we discuss several issues related to the influence of expansion of a Web document representation on quality of topical categorization of Web pages. We consider a W...
This paper focuses on non-strict processing, optimization, and partial evaluation of MPI programs which use incremental data structures (ISs). We describe the design and implement...