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AIIDE
2007
15 years 9 months ago
A Demonstration of SQUEGE: A CRPG Sub-Quest Generator
Scripting the plot in a computer role-playing game requires a large number of scripts that are difficult to program, track and maintain. Game adventures often include simple plot...
Curtis Onuczko, Duane Szafron, Jonathan Schaeffer,...
151
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EXACT
2007
15 years 9 months ago
PML 2: A Modular Explanation Interlingua
In the past five years, we have designed and evolved an interlingua for sharing explanations generated by various automated systems such as hybrid web-based question answering sys...
Deborah L. McGuinness, Li Ding, Paulo Pinheiro da ...
FLAIRS
2007
15 years 9 months ago
Managing Dynamic Contexts Using Failure-Driven Stochastic Models
We describe an architecture for representing and managing context shifts that supports dynamic data interpretation. This architecture utilizes two layers of learning and three lay...
Nikita A. Sakhanenko, George F. Luger, Carl R. Ste...
174
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ICIA
2007
15 years 9 months ago
Task Learning by Instruction: Benefits and Challenges for Intelligent Interactive Systems
The CALO desktop assistant aims to provide assistance through many AI technologies, including several techniques for learning to perform tasks. Based on our experiences implementi...
Jim Blythe, Prateek Tandon, Mandar Tillu
ICIA
2007
15 years 9 months ago
Modeling Human-Agent Interaction with Active Ontologies
As computer systems continue to grow in power and access more networked content and services, we believe there will be an increasing need to provide more user-centric systems that...
Didier Guzzoni, Charles Baur, Adam Cheyer
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