Sciweavers

1419 search results - page 109 / 284
» group 2010
Sort
View
VSGAMES
2010
139views Game Theory» more  VSGAMES 2010»
15 years 4 months ago
Attentional Cueing in Serious Games
—Games, and serious games especially, revolve around learning new material and integrating this into a mental model. However, playing games can be cognitively demanding and novic...
Erik D. Van der Spek, Herre van Oostendorp, Pieter...
SIGDIAL
2010
15 years 4 months ago
Hand Gestures in Disambiguating Types of You Expressions in Multiparty Meetings
The second person pronoun you serves different functions in English. Each of these different types often corresponds to a different term when translated into another language. Cor...
Tyler Baldwin, Joyce Yue Chai, Katrin Kirchhoff
SIGDIAL
2010
15 years 4 months ago
Autism and Interactional Aspects of Dialogue
Little research has been done to explore differences in the interactional aspects of dialogue between children with Autistic Spectrum Disorder (ASD) and those with typical develop...
Peter A. Heeman, Rebecca Lunsford, Ethan Selfridge...
AISS
2010
161views more  AISS 2010»
15 years 3 months ago
Two GRASP Metaheuristic for the Capacitated Vehicle Routing Problem Considering Split Delivery and Solving the Three Dimensional
The vehicle routing problem consists in determining a group of optimal delivery routes that allow satisfaction of the demand from customers spread along a network, which can be re...
Joseph Gallart Suarez, Manuel Tupia Anticona
IJNSEC
2010
66views more  IJNSEC 2010»
15 years 1 months ago
Finding Traitors in Secure Networks Using Byzantine Agreements
Secure networks rely upon players to maintain security and reliability. However not every player can be assumed to have total loyalty and one must use methods to uncover traitors ...
Liam Wagner, Stuart McDonald