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CCR
2008
91views more  CCR 2008»
15 years 6 months ago
UFO: a resilient layered routing architecture
Conventional wisdom has held that routing protocols cannot achieve both scalability and high availability. Despite scaling relatively well, today's Internet routing system do...
Yaping Zhu, Andy C. Bavier, Nick Feamster, Sampath...
CGF
2008
127views more  CGF 2008»
15 years 6 months ago
Fitting Sharp Features with Loop Subdivision Surfaces
Various methods have been proposed for fitting subdivision surfaces to different forms of shape data (e.g., dense meshes or point clouds), but none of these methods effectively de...
Ruotian Ling, Wenping Wang, Dong-Ming Yan
CGF
2008
137views more  CGF 2008»
15 years 6 months ago
Exploiting Visibility Correlation in Direct Illumination
The visibility function in direct illumination describes the binary visibility over a light source, e.g., an environment map. Intuitively, the visibility is often strongly correla...
Petrik Clarberg, Tomas Akenine-Möller
CGF
2008
134views more  CGF 2008»
15 years 6 months ago
Sample Based Visibility for Soft Shadows using Alias-free Shadow Maps
This paper introduces an accurate real-time soft shadow algorithm that uses sample based visibility. Initially, we present a GPU-based alias-free hard shadow map algorithm that ty...
Erik Sintorn, Elmar Eisemann, Ulf Assarsson
CGF
2008
136views more  CGF 2008»
15 years 6 months ago
Floating Textures
We present a novel multi-view, projective texture mapping technique. While previous multi-view texturing approaches lead to blurring and ghosting artefacts if 3D geometry and/or c...
Martin Eisemann, Bert de Decker, Marcus A. Magnor,...