Current surface-based methods for interactive freeform editing of high resolution 3D models are very powerful, but at the same time require a certain minimum tessellation or sampl...
This paper presents a vision-based approach to SLAM in indoor / outdoor environments with minimalistic sensing and computational requirements. The approach is based on a graph repr...
Henrik Andreasson, Tom Duckett, Achim J. Lilientha...
Since only a modest improvement in battery lifetime is expected in the next few years, energy conservation is raised as a key factor of the design of mobile devices. In view of th...
A novel thresholding algorithm is presented in this paper to improve image segmentation performance at a low computational cost. The proposed algorithm uses a normalized graphcut m...
Wenbing Tao, Hai Jin, Yimin Zhang, Liman Liu, Desh...
Shannon's sampling theory and its variants provide effective solutions to the problem of reconstructing a signal from its samples in some "shift-invariant" space, wh...
Sathish Ramani, Dimitri Van De Ville, Thierry Blu,...