In this work, using a game-theoretic approach, costsensitive mechanisms that lead to reliable Internet-based computing are designed. In particular, we consider Internet-based mast...
In this paper, we present a dynamic area of interest management for Massively Multiplayer Online Games (MMOG). Instead of mapping the virtual space to the area of interest (AOI), ...
Networks of multiple video cameras are being deployed in several scenarios like surveillance, traffic enforcement, human motion analysis and sports telecast. The unmanageable siz...
In this paper, we propose a series of techniques to enhance the computational performance of existing Belief Propagation (BP) based stereo matching that relies on automatic estima...
Shafik Huq, Andreas Koschan, Besma R. Abidi, Mongi...
We present a random field based model for stereo vision with explicit occlusion labeling in a probabilistic framework. The model employs non-parametric cost functions that can be ...