In computer games, one or more groups of units need to move from one location to another as quickly as possible. If there is only one group, then it can be solved efficiently as a ...
Marjan van den Akker, Roland Geraerts, Han Hoogeve...
—The widespread use of tracking and localization systems may be hindered by centralized server platforms whose performance can hardly scale up to the needs of very large numbers ...
Marco Picone, Michele Amoretti, Francesco Zanichel...
—Self-organizing networks (SON) is commonly seen as a way to increase network performance while simplifying its management. This paper investigates Packet Scheduling (PS) in the ...
English noun/verb (N/V) pairs (contract, cement) have undergone complex patterns of change between 3 stress patterns for several centuries. We describe a longitudinal dataset of N...
Surface registration is widely used in machine vision and medical imaging, where 1-1 correspondences between surfaces are computed to study their variations. Surface maps are usua...
Lok Ming Lui, Tsz Wai Wong, Paul M. Thompson, Tony...