In this paper, we propose an automatic method for generating roads based on a weighted anisotropic shortest path algorithm. Given an input scene, we automatically create a path co...
Eric Galin, Adrien Peytavie, Nicolas Maréchal, Er...
This paper presents a physically based method for simulating the heat transfers between the different environmental elements to synthesize realistic winter sceneries. We simulate ...
Nicolas Maréchal, Eric Guérin, Eric Galin, Stép...
Clock synchronization is one of the most basic building blocks for many applications in computer science and engineering. The purpose of clock synchronization is to provide the con...
Christoph Lenzen, Thomas Locher, Philipp Sommer, R...
We present a passive computer vision method that exploits existing mapping and navigation databases in order to automatically create 3D building models. Our method defines a gramm...
Food recognition is difficult because food items are deformable objects that exhibit significant variations in appearance. We believe the key to recognizing food is to exploit the...
Shulin Yang, Mei Chen, Dean Pomerleau, Rahul Sukth...