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CIG
2006
IEEE
16 years 1 months ago
Voronoi game on graphs and its complexity
The Voronoi game is a two-person game which is a model for a competitive facility location. The game is done on a continuous domain, and only two special cases (1-dimensional case ...
Sachio Teramoto, Erik D. Demaine, Ryuhei Uehara
CLUSTER
2006
IEEE
16 years 1 months ago
A New Flexible MPI Collective I/O Implementation
The MPI-IO standard creates a huge opportunity to break out of the traditional file system I/O methods. As a software layer between the user and the file system, an MPI-IO libra...
Kenin Coloma, Avery Ching, Alok N. Choudhary, Wei-...
CLUSTER
2006
IEEE
16 years 1 months ago
Architecture and Implementation of Sockets Direct Protocol in Windows
Sockets Direct Protocol (SDP) is a byte stream protocol that utilizes the capabilities of the InfiniBand fabric to transparently achieve performance gains for existing socket-base...
Dror Goldenberg, Tzachi Dar, Gilad Shainer
CLUSTER
2006
IEEE
16 years 1 months ago
TGrid - Grid runtime support for hierarchically structured task-parallel programs
In this article we introduce a grid runtime system called TGrid which is designed to run hierarchically structured task-parallel programs on heterogenous environments and can also...
Sascha Hunold, Thomas Rauber, Gudula Rünger
DASC
2006
IEEE
16 years 1 months ago
Service Clouds: A Distributed Infrastructure for Constructing Autonomic Communication Services
Abstract— This paper describes Service Clouds, a distributed infrastructure designed to facilitate rapid prototyping and deployment of services that enhance communication perform...
Philip K. McKinley, Farshad A. Samimi, Jonathan K....