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CHI
2006
ACM
16 years 8 months ago
Verbosity: a game for collecting common-sense facts
We address the problem of collecting a database of "common-sense facts" using a computer game. Informally, a common-sense fact is a true statement about the world that i...
Luis von Ahn, Mihir Kedia, Manuel Blum
CHI
2006
ACM
16 years 8 months ago
No IM please, : we're testing
This paper discusses the use of instant messaging (IM) as a communication tool during usability studies ? primarily between the interview and observation rooms. The benefits and c...
Richard Boardman
ICSEA
2006
IEEE
16 years 1 months ago
Application Driven Software Development
ey operate with computer abstractions not with AD ions they cannot fully bridge the semantic gap between IT and AD. Therefore, we can safely conclude that the research on computer ...
Teodor Rus, Donald Ephraim Curtis
IPPS
2006
IEEE
16 years 1 months ago
Load balancing in the presence of random node failure and recovery
In many distributed computing systems that are prone to either induced or spontaneous node failures, the number of available computing resources is dynamically changing in a rando...
Sagar Dhakal, Majeed M. Hayat, Jorge E. Pezoa, Cha...
ACMSE
2006
ACM
16 years 1 months ago
Evaluation of a location-linked notes system
We present a location-aware messaging system that lets users read and post notes linked to a particular location. We developed multiple clients (designed to run on desktop compute...
Manas Tungare, Ingrid Burbey, Manuel A. Pér...