An often overlooked problem in matching lies in selecting an appropriate step size. The selection of the step size for real-time applications is critical both from the point of vi...
Nathan Mekuz, Konstantinos G. Derpanis, John K. Ts...
In this work we propose a scanline optimization procedure for computational stereo using a linear smoothness cost model performed by programmable graphics hardware. The main idea ...
Multiuser detection (MUD) techniques are known to improve the performance of CDMA cellular communication systems. This performance improvement usually comes at a large computation...
Abstract. In recent years, attention has been paid to particle-based fluid simulation, with several methods being developed to incorporate particle-based simulation into CG animat...
Peer-to-Peer computing is mainly based on the virtual overlay network constructed in the application layer. Often, there is topology mismatching between the overlay network and th...