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ISCAS
2006
IEEE
70views Hardware» more  ISCAS 2006»
16 years 1 months ago
A systolic array technique for determining common approximate substrings
— A new technique that makes use of a systolic array structure is proposed for solving the common approximate substring (CAS) problem. This approach extends the technique introdu...
Kenneth B. Kent, Jacqueline E. Rice
TABLETOP
2006
IEEE
16 years 1 months ago
Augmented Coliseum: An Augmented Game Environment with Small Vehicles
We propose a novel display-based game environment using augmented reality technology with small robots. In this environment, the small robots can be augmented by a display image a...
Minoru Kojima, Maki Sugimoto, Akihiro Nakamura, Ma...
VTC
2006
IEEE
16 years 1 months ago
Emulation of a Downlink Spreading Factor Allocation Strategy for Rel'99 UMTS
— Based on the end-to-end delay experienced by the user, this paper derives a spreading factor allocation map for the four UMTS traffic classes and for four user profiles with ...
Hugues van Peteghem, Laurent Schumacher
AAIM
2006
Springer
97views Algorithms» more  AAIM 2006»
16 years 1 months ago
Note on an Auction Procedure for a Matching Game in Polynomial Time
Abstract. We derive a polynomial time algorithm to compute a stable solution in a mixed matching market from an auction procedure as presented by Eriksson and Karlander [5]. As a s...
Winfried Hochstättler, Hui Jin 0002, Robert N...
ACMACE
2006
ACM
16 years 1 months ago
Age invaders
—This paper introduces Age Invaders (AI), a novel interactive inter-generation social-physical game which allows the elderly to play harmoniously together with children in physic...
Khoo Eng Tat, Shang Ping Lee, Adrian David Cheok