Sciweavers

12289 search results - page 629 / 2458
» computing 2006
Sort
View
CG
2006
Springer
15 years 7 months ago
A realtime immersive application with realistic lighting: The Parthenon
Off-line rendering techniques have nowadays reached an astonishing level of realism but pay the cost of long computational times. The new generation of programmable graphic hardwa...
Marco Callieri, Paul E. Debevec, J. Pair, Roberto ...
IJFCS
2006
77views more  IJFCS 2006»
15 years 7 months ago
Spike Trains in Spiking Neural P Systems
We continue here the study of the recently introduced spiking neural P systems, which mimic the way that neurons communicate with each other by means of short electrical impulses, ...
Gheorghe Paun, Mario J. Pérez-Jiméne...
CIG
2006
IEEE
15 years 9 months ago
Improving Artificial Intelligence In a Motocross Game
We have previously investigated the use of artificial neural networks to ride simulated motorbikes in a new computer game. These artificial neural networks were trained using two d...
Benoit Chaperot, Colin Fyfe
ICICIC
2006
IEEE
16 years 1 months ago
An Ant Colony Optimization Algorithm for Multiple Travelling Salesman Problem
Multiple travelling salesman problem (MTSP) is a typical computationally complex combinatorial optimization problem,which is an extension of the famous travelling salesman problem...
Pan Junjie, Wang Dingwei
IANDC
2006
102views more  IANDC 2006»
15 years 7 months ago
Polynomial certificates for propositional classes
This paper studies the complexity of learning classes of expressions in propositional logic from equivalence queries and membership queries. In particular, we focus on bounding th...
Marta Arias, Aaron Feigelson, Roni Khardon, Rocco ...