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ACMACE
2006
ACM
16 years 1 months ago
Motion-capture-based avatar control framework in third-person view virtual environments
This paper presents a motion-capture-based control framework for third-person view virtual reality applications. Using motion capture devices, a user can directly control the full...
Masaki Oshita
ERSA
2006
129views Hardware» more  ERSA 2006»
15 years 8 months ago
Group-Alignment based Accurate Floating-Point Summation on FPGAs
Floating-point summation is one of the most important operations in scientific/numerical computing applications and also a basic subroutine (SUM) in BLAS (Basic Linear Algebra Sub...
Chuan He, Guan Qin, Mi Lu, Wei Zhao
CGF
2006
191views more  CGF 2006»
15 years 7 months ago
A Robust Two-Step Procedure for Quad-Dominant Remeshing
We propose a new technique for quad-dominant remeshing which separates the local regularity requirements from the global alignment requirements by working in two steps. In the fir...
Martin Marinov, Leif Kobbelt
ITICSE
2006
ACM
16 years 1 months ago
ASSISTing CS1 students to learn: learning approaches and object-oriented programming
Identifying and managing students who experience difficulty with learning to program is a challenge for CS educators. In an attempt to answer the familiar question “What makes f...
Janet Hughes, D. Ramanee Peiris
CORR
2010
Springer
178views Education» more  CORR 2010»
15 years 5 months ago
Enumerative Algorithms for the Shortest and Closest Lattice Vector Problems in Any Norm via M-Ellipsoid Coverings
We give an algorithm for solving the exact Shortest Vector Problem in n-dimensional lattices, in any norm, in deterministic 2O(n) time (and space), given poly(n)-sized advice that...
Daniel Dadush, Chris Peikert, Santosh Vempala
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