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ICPR
2000
IEEE
16 years 7 months ago
Face Reconstruction from a Small Number of Feature Points
This paper proposes a method for face reconstruction that makes use of only a small set of feature points. Faces can be modeled by forming linear combinations of prototypes of sha...
Bon-Woo Hwang, Seong-Whan Lee, Volker Blanz, Thoma...
ICPR
2000
IEEE
16 years 7 months ago
Detection and Location of People in Video Images Using Adaptive Fusion of Color and Edge Information
A new method of finding people in video images is presented. Detection is based on a novel background modeling and subtraction approach which uses both color and edge information....
Sumer Jabri, Zoran Duric, Harry Wechsler, Azriel R...
CA
2000
IEEE
15 years 11 months ago
Layered Animation using Displacement Maps
This paper presents a layered animation framework which uses displacement maps for efficient representation and animation of highly detailed surfaces. The model consists of three...
Raymond S. Smith, Wei Sun, Adrian Hilton, John Ill...
CGI
2000
IEEE
15 years 11 months ago
Augmented Reality for Real and Virtual Humans
Current Virtual Reality technologies provide many ways to interact with Virtual Humans. Most of those techniques, however are limited to synthetic elements and require cumbersome ...
Selim Balcisoy, Remy Torre, Michal Ponder, Pascal ...
DSN
2000
IEEE
15 years 11 months ago
OFTT: A Fault Tolerance Middleware Toolkit for Process Monitoring and Control Windows NT Applications
This paper describes the OFTT (OLE Fault Tolerance Technology), a fault tolerance middleware toolkit running on the Microsoft Windows NT operating system that provides required fa...
Myron Hecht, Xuegao An, Bing Zhang, Yutao He