We consider graph drawing algorithms for learning spaces, a type of st-oriented partial cube derived from an antimatroid and used to model states of knowledge of students. We show...
This paper presents a fast simulated annealing framework for combining multiple clusterings (i.e. clustering ensemble) based on some measures of agreement between partitions, whic...
Particle filtering algorithms can be used for the monitoring of dynamic systems with continuous state variables and without any constraints on the form of the probability distribu...
Behavior authoring for computer games involves writing behaviors in a programming language and then iteratively refining them by detecting issues with them. The main bottlenecks a...
Artificial intelligence (AI) technology can have a dramatic impact on the quality of video games. AI planning techniques are useful in a wide range of game components, including m...