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MHCI
2004
Springer
16 years 6 days ago
Dynamic Primitives for Gestural Interaction
We describe the implementation of an interaction technique which allows users to store and retrieve information and computational functionality on different parts of their body. W...
Steven Strachan, Roderick Murray-Smith, Ian Oakley...
WEBI
2004
Springer
16 years 6 days ago
Querying and Updating a Context-Aware Service Directory in Mobile Environments
Several interesting research directions materialize through the convergence of mobile computing and service-oriented computing. As mobile devices keep getting smaller, cheaper and...
Christos Doulkeridis, Michalis Vazirgiannis
CG
2005
Springer
15 years 6 months ago
A simple normal enhancement technique for interactive non-photorealistic renderings
We present a simple technique to improve the perception of an object's shape. Bump mapping is well known in the computer graphics community for providing the impression of sm...
Paolo Cignoni, Roberto Scopigno, Marco Tarini
NETGAMES
2004
ACM
16 years 8 days ago
Implementation of a service platform for online games
Large-scale multiplayer online games require considerable investment in hosting infrastructures. However, the difficulty of predicting the success of a new title makes investing ...
Anees Shaikh, Sambit Sahu, Marcel-Catalin Rosu, Mi...
EGH
2004
Springer
15 years 10 months ago
Understanding the efficiency of GPU algorithms for matrix-matrix multiplication
Utilizing graphics hardware for general purpose numerical computations has become a topic of considerable interest. The implementation of streaming algorithms, typified by highly ...
Kayvon Fatahalian, Jeremy Sugerman, Pat Hanrahan