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EWCBR
2008
Springer
15 years 8 months ago
Real-Time Plan Adaptation for Case-Based Planning in Real-Time Strategy Games
Abstract. Case-based planning (CBP) is based on reusing past successful plans for solving new problems. CBP is particularly useful in environments where the large amount of time re...
Neha Sugandh, Santiago Ontañón, Ashw...
189
Voted
EWCBR
2008
Springer
15 years 8 months ago
Situation Assessment for Plan Retrieval in Real-Time Strategy Games
Case-Based Planning (CBP) is an effective technique for solving planning problems that has the potential to reduce the computational complexity of the generative planning approache...
Kinshuk Mishra, Santiago Ontañón, As...
156
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FDL
2008
IEEE
15 years 8 months ago
UML Profile for Modeling Product Observation
Nowadays interactive electronics products offer a huge functionality to prospective customers, but often it is too huge and complex to be grasped and used successfully. In this ca...
Mathias Funk, Piet van der Putten, Henk Corporaal
FGR
2008
IEEE
165views Biometrics» more  FGR 2008»
15 years 8 months ago
Efficient approximations to model-based joint tracking and recognition of continuous sign language
We propose several tracking adaptation approaches to recover from early tracking errors in sign language recognition by optimizing the obtained tracking paths w.r.t. to the hypoth...
Philippe Dreuw, Jens Forster, Thomas Deselaers, He...
189
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FIS
2008
15 years 8 months ago
Towards an Ontological Foundation for Services Science
Most of the efforts conducted on services nowadays are focusing on aspects related to data and control flow, often disregarding the main goal of the future Internet of services, na...
Roberta Ferrario, Nicola Guarino