Artificial intelligence (AI) technology can have a dramatic impact on the quality of video games. AI planning techniques are useful in a wide range of game components, including m...
As massively multi-player gaming environments become more detailed, developing agents to populate these virtual worlds as capable non-player characters poses an increasingly compl...
John Reeder, Gita Sukthankar, Michael Georgiopoulo...
Emergent narrative refers to simulation-based systems in which stories emerge from the autonomous interactions among character agents and/or the human player. Despite its advantag...
The POMDP is considered as a powerful model for planning under uncertainty. However, it is usually impractical to employ a POMDP with exact parameters to model precisely the real-...
Loosely coupled multi-agent systems are perceived as easier to plan for because they require less coordination between agent sub-plans. In this paper we set out to formalize this ...