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CGF
2004
98views more  CGF 2004»
15 years 6 months ago
Synthesizing Sound from Turbulent Field using Sound Textures for Interactive Fluid Simulation
Sound is an indispensable element for the simulation of a realistic virtual environment. Therefore, there has been much recent research focused on the simulation of realistic soun...
Yoshinori Dobashi, Tsuyoshi Yamamoto, Tomoyuki Nis...
185
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CGF
2004
140views more  CGF 2004»
15 years 6 months ago
Measurement-Based Interactive Simulation of Viscoelastic Solids
Animation of viscoelastic solids in entertainment and medical applications as well as scientific simulation can be improved through observations of real world objects. This paper ...
Jeffrey Schoner, Jochen Lang, Hans-Peter Seidel
154
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CI
2004
116views more  CI 2004»
15 years 6 months ago
Solution Generation with Qualitative Models of Preferences
We consider automated decision aids that help users select the best solution from a large set of options. For such tools to successfully accomplish their task, eliciting and repre...
Boi Faltings, Marc Torrens, Pearl Pu
CJ
2004
141views more  CJ 2004»
15 years 6 months ago
Modeling and Analysis of a Scheduled Maintenance System: a DSPN Approach
This paper describes a way to manage the modeling and analysis of Scheduled Maintenance Systems (SMS) within an analytically tractable context. We chose a significant case study h...
Andrea Bondavalli, Roberto Filippini
CN
2004
101views more  CN 2004»
15 years 6 months ago
Adaptive scheduling for integrated traffic on WDM optical networks
One of the important issues in the design of future generation of high-speed networks is to provide differentiated service to different types of traffic with various time constrai...
Maode Ma, Xiaohong Huang