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GRAPHICSINTERFACE
2000
15 years 8 months ago
Skinning Characters using Surface Oriented Free-Form Deformations
Skinning geometry effectively continues to be one of the more challenging and time consuming aspects of character setup. While anatomic and physically based approaches to skinning...
Karan Singh, Evangelos Kokkevis
NIPS
1998
15 years 8 months ago
Finite-Sample Convergence Rates for Q-Learning and Indirect Algorithms
In this paper, we address two issues of long-standing interest in the reinforcement learning literature. First, what kinds of performance guarantees can be made for Q-learning aft...
Michael J. Kearns, Satinder P. Singh
161
Voted
NIPS
2000
15 years 8 months ago
The Use of MDL to Select among Computational Models of Cognition
How should we decide among competing explanations of a cognitive process given limited observations? The problem of model selection is at the heart of progress in cognitive scienc...
In Jae Myung, Mark A. Pitt, Shaobo Zhang, Vijay Ba...
DAGSTUHL
1996
15 years 8 months ago
A Uniform Approach for Compile-Time and Run-Time Specialization
As partial evaluation gets more mature, it is now possible to use this program transformation technique to tackle realistic languages and real-size application programs. However, t...
Charles Consel, Luke Hornof, François No&eu...
IJCAI
1993
15 years 8 months ago
Provably Bounded Optimal Agents
Since its inception, arti cial intelligence has relied upon a theoretical foundation centred around perfect rationality as the desired property of intelligent systems. We argue, a...
Stuart J. Russell, Devika Subramanian, Ronald Parr