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CG
2011
Springer
14 years 10 months ago
A projected back-tracking line-search for constrained interactive inverse kinematics
Inverse kinematics is the problem of manipulating the pose of an articulated figure in order to achieve a desired goal disregarding inertia and forces. One can approach the probl...
Morten Engell-Nørregård, Kenny Erlebe...
CGA
2011
14 years 10 months ago
Practical Character Physics for Animators
—We describe a graphics system that significantly improves the visual quality of certain types of 3D character motion animated through traditional means by inferring physical pr...
Ari Shapiro, Sung-Hee Lee
CGF
2011
14 years 10 months ago
Exploring Collections of Tagged Text for Literary Scholarship
Modern literary scholars must combine access to vast collections of text with the traditional close analysis of their field. In this paper, we discuss the design and development ...
M. Correll, M. Witmore, M. Gleicher
CGF
2011
14 years 10 months ago
A Sparse Parametric Mixture Model for BTF Compression, Editing and Rendering
Bidirectional texture functions (BTFs) represent the appearance of complex materials. Three major shortcomings with BTFs are the bulky storage, the difficulty in editing and the ...
Hongzhi Wu, Julie Dorsey, Holly E. Rushmeier
CGO
2011
IEEE
14 years 10 months ago
Practical memory checking with Dr. Memory
—Memory corruption, reading uninitialized memory, using freed memory, and other memory-related errors are among the most difficult programming bugs to identify and fix due to t...
Derek Bruening, Qin Zhao