This paper presents a novel approach to skim and describe 3D videos. 3D video is an imaging technology which consists in a stream of 3D models in motion captured by a synchronized ...
Tony Tung (Kyoto University), Takashi Matsuyama (K...
We consider the problem of single image object motion deblurring from a static camera. It is well known that deblurring of moving objects using a traditional camera is ill-posed, d...
Head pose and eye location estimation are two closely
related issues which refer to similar application areas. In
recent years, these problems have been studied individually
in ...
We describe a method for producing a smooth, stabilized
video from the shaky input of a hand-held light field video camera—
specifically, a small camera array. Traditional stab...
Brandon M. Smith, Li Zhang, Hailin Jin, Aseem Agar...
This paper presents a target tracking framework for unstructured
crowded scenes. Unstructured crowded scenes
are defined as those scenes where the motion of a crowd
appears to b...