We present an approach for elastic secondary deformations of shapes described as triangular meshes. The deformations are steered by the simulation of a low number of simple mass-s...
Wolfram von Funck, Holger Theisel, Hans-Peter Seid...
Geometric flows are ubiquitous in mesh processing. Curve and surface evolutions based on functional minimization have been used in the context of surface diffusion, denoising, sha...
Grouse is a feature-based approach to steerable exploration of a graph and an associated hierarchy. Steerability allows exploration to begin immediately, rather than requiring a c...
One of the most common visualization tasks is the extraction of significant boundaries, often performed with isosurfaces or level set segmentation. Isosurface extraction is simple...
For displaying a dense graph, an adjacency matrix is superior than a node-link diagram because it is more compact and free of visual clutter. A node-link diagram, however, is far ...