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VISUALIZATION
2005
IEEE
16 years 1 days ago
A Shader-Based Parallel Rendering Framework
Existing parallel or remote rendering solutions rely on communicating pixels, OpenGL commands, scene-graph changes or application-specific data. We propose an intermediate soluti...
Jérémie Allard, Bruno Raffin
VISUALIZATION
2005
IEEE
16 years 1 days ago
Topology-driven Surface Mappings with Robust Feature Alignment
Topological concepts and techniques have been broadly applied in computer graphics and geometric modeling. However, the homotopy type of a mapping between two surfaces has not bee...
Christopher Carner, Miao Jin, Xianfeng Gu, Hong Qi...
VISUALIZATION
2005
IEEE
16 years 1 days ago
Distributed Data Management for Large Volume Visualization
We propose a distributed data management scheme for large data visualization that emphasizes efficient data sharing and access. To minimize data access time and support users wit...
Jinzhu Gao, Jian Huang, C. Ryan Johnson, Scott Atc...
VISUALIZATION
2005
IEEE
16 years 1 days ago
Streaming Meshes
Recent years have seen an immense increase in the complexity of geometric data sets. Today’s gigabyte-sized polygon models can no longer be completely loaded into the main memor...
Martin Isenburg, Peter Lindstrom
VISUALIZATION
2005
IEEE
16 years 1 days ago
Exploiting Frame-to-Frame Coherence for Accelerating High-Quality Volume Raycasting on Graphics Hardware
GPU-based raycasting offers an interesting alternative to conventional slice-based volume rendering due to the inherent flexibility and the high quality of the generated images. ...
Thomas Klein, Magnus Strengert, Simon Stegmaier, T...
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