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ACMACE
2009
ACM
16 years 1 months ago
The impact of virtual teamwork on real-world collaboration
With the rapid advance of online gaming and virtual reality technology, virtual teamwork has become increasingly popular. People spend more and more time working with others in 3D...
Lin Qiu, Wendy Weini Tay, Junwei Wu
ACMSE
2009
ACM
16 years 1 months ago
Applying randomized projection to aid prediction algorithms in detecting high-dimensional rogue applications
This paper describes a research effort to improve the use of the cosine similarity information retrieval technique to detect unknown, known or variances of known rogue software by...
Travis Atkison
APGV
2009
ACM
196views Visualization» more  APGV 2009»
16 years 1 months ago
Effects of animation, user-controlled interactions, and multiple static views in understanding 3D structures
Visualizations of 3D spatial structures use various techniques such as user controlled interactions or 2D projection views to convey the structure to users. Researchers have shown...
Taylor Sando, Melanie Tory, Pourang Irani
APGV
2009
ACM
137views Visualization» more  APGV 2009»
16 years 1 months ago
Transitional environments enhance distance perception in immersive virtual reality systems
Several experiments have provided evidence that ego-centric distances are perceived as compressed in immersive virtual environments relative to the real world. The principal facto...
Frank Steinicke, Gerd Bruder, Klaus Hinrichs, Mark...
APLAS
2009
ACM
16 years 1 months ago
Scalable Context-Sensitive Points-to Analysis Using Multi-dimensional Bloom Filters
Abstract. Context-sensitive points-to analysis is critical for several program optimizations. However, as the number of contexts grows exponentially, storage requirements for the a...
Rupesh Nasre, Kaushik Rajan, Ramaswamy Govindaraja...
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