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ROBOCUP
2009
Springer
134views Robotics» more  ROBOCUP 2009»
16 years 1 months ago
Learning Complementary Multiagent Behaviors: A Case Study
As the reach of multiagent reinforcement learning extends to more and more complex tasks, it is likely that the diverse challenges posed by some of these tasks can only be address...
Shivaram Kalyanakrishnan, Peter Stone
SAGA
2009
Springer
16 years 1 months ago
Bounds for Multistage Stochastic Programs Using Supervised Learning Strategies
We propose a generic method for obtaining quickly good upper bounds on the minimal value of a multistage stochastic program. The method is based on the simulation of a feasible dec...
Boris Defourny, Damien Ernst, Louis Wehenkel
SAGT
2009
Springer
140views Game Theory» more  SAGT 2009»
16 years 1 months ago
Price of Stability in Survivable Network Design
We study the survivable version of the game theoretic network formation model known as the Connection Game, originally introduced in [5]. In this model, players attempt to connect ...
Elliot Anshelevich, Bugra Caskurlu
SAGT
2009
Springer
136views Game Theory» more  SAGT 2009»
16 years 1 months ago
Non-clairvoyant Scheduling Games
In a scheduling game, each player owns a job and chooses a machine to execute it. While the social cost is the maximal load over all machines (makespan), the cost (disutility) of ...
Christoph Dürr, Nguyen Kim Thang
SAMOS
2009
Springer
16 years 1 months ago
Multiple Description Scalable Coding for Video Transmission over Unreliable Networks
Developing real time multimedia applications for best effort networks such as the Internet requires prohibitions against jitter delay and frame loss. This problem is further compl...
Roya Choupani, Stephan Wong, Mehmet R. Tolun
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