We propose to enhance the capabilities of the human visual system by performing optical image processing directly on an observed scene. Unlike previous work which additively super...
This paper presents a diffusion method for generating terrains from a set of parameterized curves that characterize the landform features such as ridge lines, riverbeds or cliffs....
We present and evaluate GPU Bucket Sort, a parallel deterministic sample sort algorithm for many-core GPUs. Our method is considerably faster than Thrust Merge (Satish et.al., Pro...
The implementation of Bayesian predictive procedures under standard normal models is considered. Two distributions are of particular interest, the K-prime and Ksquare distribution...
An approximate rank revealing factorization problem with structure constraints on the normalized factors is considered. Examples of structure, motivated by an application in micro...