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TVCG
2010
197views more  TVCG 2010»
15 years 5 months ago
High-Dynamic-Range Texture Compression for Rendering Systems of Different Capacities
—In this paper, we propose a novel approach for high-dynamic-range (HDR) texture compression (TC) suitable for rendering systems of different capacities. Based on the previously ...
Wen Sun, Yan Lu, Feng Wu, Shipeng Li, John Tardif
TVCG
2010
145views more  TVCG 2010»
15 years 5 months ago
Fluid Simulation with Articulated Bodies
—We present an algorithm for creating realistic animations of characters that are swimming through fluids. Our approach combines dynamic simulation with data-driven kinematic mot...
Nipun Kwatra, Christopher Wojtan, Mark Carlson, Ir...
TVCG
2010
161views more  TVCG 2010»
15 years 5 months ago
Origamizing Polyhedral Surfaces
—This paper presents the first practical method for “origamizing” or obtaining the folding pattern that folds a single sheet of material into a given polyhedral surface with...
Tomohiro Tachi
TVCG
2010
114views more  TVCG 2010»
15 years 5 months ago
Topology-Aware Evenly Spaced Streamline Placement
—This paper presents a new streamline placement algorithm that produces evenly spaced long streamlines while preserving topological features of a flow field. Singularities and se...
Keqin Wu, Zhanping Liu, Song Zhang, Robert J. Moor...
TVCG
2010
186views more  TVCG 2010»
15 years 5 months ago
An Information-Theoretic Framework for Flow Visualization
—The process of visualization can be seen as a visual communication channel where the input to the channel is the raw data, and the output is the result of a visualization algori...
Lijie Xu, Teng-Yok Lee, Han-Wei Shen
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