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AIIDE
2008
15 years 8 months ago
Effects of Communication on the Evolution of Squad Behaviours
As the non-playable characters (NPCs) of squad-based shooter computer games share a common goal, they should work together in teams and display cooperative behaviours that are tac...
Darren Doherty, Colm O'Riordan
DLOG
2008
15 years 8 months ago
Planning of Axiom Absorption
Absorptions are generally employed in Description Logics (DL) reasoners in a uniform way regardless of the structure of an input knowledge base. In this paper we present an approac...
Jiewen Wu, Volker Haarslev
EXACT
2008
15 years 8 months ago
Deriving Explanations From Partial Temporal Information
The representation and manipulation of natural human understanding of temporal phenomena is a fundamental field of study in Computer Science, which aims both to emulate human think...
Jixin Ma, Brian Knight, Miltos Petridis
EXACT
2008
15 years 8 months ago
Towards Reasoning and Explanations for Social Tagging
This paper describes a project aiming at enhancing social tagging with reasoning and explanations. So as to keep with the ease of use characteristic of social media, simple explana...
François Bry, Jakub Kotowski
USS
2008
15 years 8 months ago
Experiences with Model Inference Assisted Fuzzing
In this paper we introduce the idea of model inference assisted fuzzing aimed to cost effectively improve software security. We experimented with several model inference technique...
Joachim Viide, Aki Helin, Marko Laakso, Pekka Piet...