Abstract. The problem of curriculum-based course timetabling is studied in this work. In addition to formally defining the problem, we present a hybrid solution algorithm (Adaptiv...
We present a novel approach that transforms the weighting task to a typical coarse-grained classification problem, aiming to assign appropriate weights for candidate expansion term...
Classification is one of the most fundamental problems in machine learning, which aims to separate the data from different classes as far away as possible. A common way to get a g...
Bin Zhang, Fei Wang, Ta-Hsin Li, Wen Jun Yin, Jin ...
The Intelligence in Wikipedia project at the University of Washington is combining self-supervised information extraction (IE) techniques with a mixed initiative interface designe...
Daniel S. Weld, Fei Wu 0003, Eytan Adar, Saleema A...
The aim of General Game Playing (GGP) is to create intelligent agents that automatically learn how to play many different games at an expert level without any human intervention. ...