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AIIA
2003
Springer
15 years 11 months ago
Combining Intelligent Agents and Animation
This paper reviews FreeWill and other AI architectures that have contributed to the ideas, which underlie it. “FreeWill” proposes and implements a cognitive architecture design...
Adam Szarowicz, Peter Forte
FCT
2003
Springer
15 years 11 months ago
Operations Preserving Recognizable Languages
Abstract. Given a subset S of N, filtering a word a0a1 · · · an by S consists in deleting the letters ai such that i is not in S. By a natural generalization, denote by L[S], w...
Jean Berstel, Luc Boasson, Olivier Carton, Bruno P...
ACL
2008
15 years 7 months ago
Exploiting N-best Hypotheses for SMT Self-Enhancement
Word and n-gram posterior probabilities estimated on N-best hypotheses have been used to improve the performance of statistical machine translation (SMT) in a rescoring framework....
Boxing Chen, Min Zhang, AiTi Aw, Haizhou Li
GAMEON
2003
15 years 7 months ago
A Multiplayer Case Based Story Engine
This paper describes the development of an expert casebased character director system which dynamically generates and controls a story, which is played out in a multiplayer networ...
Chris Fairclough, Padraig Cunningham
IJCAI
2003
15 years 7 months ago
Local-Effect Games
We present a new class of games, local-effect games (LEGs), which exploit structure in a different way from other compact game representations studied in AI. We show both theoreti...
Kevin Leyton-Brown, Moshe Tennenholtz