This is a case-study in knowledge representation. We analyze the ‘one hundred prisoners and a lightbulb’ puzzle. In this puzzle it is relevant what the agents (prisoners) know...
An arti cial life entertainment-software product called Creatures was released in Europe in late 1996 and in the United States and Japan in mid-1997. When installed on a domestic c...
Learning from experience is a basic task of human brain that is not yet fulfilled satisfactorily by computers. Therefore, in recent years to cope with this issue, bio-inspired app...
We propose a flexible new technique to easily calibrate a camera. It only requires the camera to observe a planar pattern shown at a few (at least two) different orientations. Eit...
The World Wide Web has not only revolutionized the area of traditional hypermedia, it is also starting to influence adaptive hypermedia research. The main feature of the World Wid...
Peter Dolog, Rita Gavriloaie, Wolfgang Nejdl, Jan ...