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CVPR
2010
IEEE
16 years 3 months ago
Direct Image Alignment of Projector-Camera Systems with Planar Surfaces
Projector-camera systems use computer vision to analyze their surroundings and display feedback directly onto real world objects, as embodied by spatial augmented reality. To be e...
Samuel Audet, Masatoshi Okutomi, Masayuki Tanaka
CCECE
2006
IEEE
16 years 17 days ago
Lazy Generation of Building Interiors in Realtime
Impenetrable doors are often quite common in virtual worlds. This is especially apparent in video games boasting large urban environments. Although there are often enterable build...
Evan Hahn, Prosenjit Bose, Anthony Whitehead
IEEECIT
2006
IEEE
16 years 16 days ago
Extending Pervasive Devices with the Semantic Grid: A Service Infrastructure Approach
Pervasive computing devices are gradually becoming increasingly prevalent in our everyday life, enabling the users in the physical world to interact with the digital world. Grid c...
Tao Guan, Ed Zaluska, David De Roure
IISWC
2006
IEEE
16 years 16 days ago
Performance Cloning: A Technique for Disseminating Proprietary Applications as Benchmarks
Many embedded real world applications are intellectual property, and vendors hesitate to share these proprietary applications with computer architects and designers. This poses a ...
Ajay Joshi, Lieven Eeckhout, Robert H. Bell Jr., L...
PODC
2005
ACM
16 years 2 days ago
Distance estimation and object location via rings of neighbors
We consider four problems on distance estimation and object location which share the common flavor of capturing global information via informative node labels: low-stretch routin...
Aleksandrs Slivkins