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JMM2
2006
219views more  JMM2 2006»
15 years 6 months ago
Fully Automatic Real-Time 3D Object Tracking using Active Contour and Appearance Models
This paper presents an efficient, robust and fully automatic real-time system for 3D object pose tracking in image sequences. The developed application integrates two main componen...
Giorgio Panin, Alois Knoll
JLP
2000
134views more  JLP 2000»
15 years 6 months ago
Abducing through negation as failure: stable models within the independent choice logic
The independent choice logic (ICL) is part of a project to combine logic and decision/game theory into a coherent framework. The ICL has a simple possible-worlds semantics charact...
David Poole
ATAL
2009
Springer
16 years 1 months ago
Monitoring social expectations in Second Life
Online virtual worlds such as Second Life provide a rich medium for unstructured human interaction in a shared simulated 3D environment. However, many human interactions take place...
Stephen Cranefield, Guannan Li
NETGAMES
2003
ACM
15 years 11 months ago
Mobility and stability evaluation in wireless multi-hop networks using multi-player games
Plenty of work was contributed in the field of protocol design and performance evaluation of multi-hop networks. It is generally accepted that mobility has a huge impact on the p...
Frank H. P. Fitzek, Leonardo Badia, Michele Zorzi,...
AAAI
1994
15 years 7 months ago
Learning to Reason
We introduce a new framework for the study of reasoning. The Learning (in order) to Reason approach developed here views learning as an integral part of the inference process, and ...
Roni Khardon, Dan Roth