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WSCG
2004
148views more  WSCG 2004»
15 years 7 months ago
Inverse Rendering of Polished Materials under Constant Complex Uncontrolled Illumination
Inverse rendering infers realistic descriptions of illumination and material properties from photographs. However, the applicability of state of the art inverse rendering algorith...
Michael Bang Nielsen, Anders Brodersen
WEBNET
2000
15 years 7 months ago
To Measure or not to measure: Why web usability is different from traditional usability
: Web usability is a common term used in discussions of WWW (World Wide Web). This is definitely important, as more and more web sites are frequently visited and have great impact ...
Charlotte Olsson
WSC
1997
15 years 7 months ago
Simulation of Multiple Time-Pressured Agents
The paper describes a simulation substrate that allows thinking agents to interact with a world. The world is simulated by standard discrete event simulation, but the timing of an...
Scott D. Anderson
WSC
1997
15 years 7 months ago
Using Compensating Reconfiguration to Maintain Military Distributed Simulations
In Department of Defense (DoD) distributed training simulations, events occur that can cause unrealistic behavior. These events can be system events, such as the loss of a hostor ...
Donald J. Welch, James M. Purtilo
NGC
2006
Springer
15 years 6 months ago
Story Planning as Exploratory Creativity: Techniques for Expanding the Narrative Search Space
The authoring of fictional stories is considered a creative process. The purpose of most story authoring is not to invent a new style or genre of story that will be accepted by the...
Mark O. Riedl, R. Michael Young