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DIGRA
2003
Springer
15 years 11 months ago
Player Character Design Facilitating Emotional Depth in MMORPGs
How can we create computer games facilitating emotional depth in the playing experience? When entering into a persistent virtual game world the player leaves the body behind. It i...
Mirjam Eladhari, Craig A. Lindley
CGF
2004
140views more  CGF 2004»
15 years 6 months ago
Measurement-Based Interactive Simulation of Viscoelastic Solids
Animation of viscoelastic solids in entertainment and medical applications as well as scientific simulation can be improved through observations of real world objects. This paper ...
Jeffrey Schoner, Jochen Lang, Hans-Peter Seidel
ICTAI
2007
IEEE
16 years 22 days ago
Establishing Logical Rules from Empirical Data
We review a method of generating logical rules, or axioms, from empirical data. This method, using closed set properties of formal concept analysis, has been previously described ...
John L. Pfaltz
SCAI
2001
15 years 7 months ago
Meaning and Partiality Revised
Muskens presents in Meaning and Partiality a semantics of possibly contradictory beliefs and other propositional attitudes. We propose a different partial logic based on a few key...
Jørgen Villadsen
IICS
2003
Springer
15 years 11 months ago
Aggregation Transformation of XML Schemas to Object-Relational Databases
As XML has become an emerging standard for information exchange on the World Wide Web, it has gained attention in database communities to extract information from XML sees as a dat...
Nathalia Devina Widjaya, David Taniar, J. Wenny Ra...