Abstract. Commercial games have various methods of game balancing, which modify the game’s entertainment value for players of different skill levels. This paper presents a way o...
Giel van Lankveld, Pieter Spronck, H. Jaap van den...
Abstract. In this work we introduce a new generalization of the ResourceConstrained Project Scheduling Problem – the Mobile Workforce Scheduling Problem with Multitask-Processes ...
The AMIDA Automatic Content Linking Device (ACLD) monitors a conversation using automatic speech recognition (ASR), and uses the detected words to retrieve documents that are of p...
Andrei Popescu-Belis, Peter Poller, Jonathan Kilgo...
Abstract. To inform the design of interactive drama systems, we investigate the experience of an interactor being part of a story that they can have a fundamental influence on. Im...
—In this paper we derive and propose constrained blind DS-CDMA UWB multiuser detection algorithm to suppress the multi access interference (MAI) in multipath channels, and studie...
Gangadhar S. Biradar, Shabbir N. Merchant, Uday B....