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» Wireless network cloud: Architecture and system requirements
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ISWC
2002
IEEE
15 years 11 months ago
A Wearable Computer for Support of Astronaut Extravehicular Activity
A wearable situational awareness terminal (WearSAT) that provides text, graphics, and video to an astronaut via a near-eye display, and acts as a client on a wireless network, has...
Christopher E. Carr, Steven J. Schwartz, Ilia Rose...
CCIA
2009
Springer
15 years 7 months ago
2-LAMA Architecture vs. BitTorrent Protocol in a Peer-to-Peer Scenario
Abstract. In this paper, we review our Multi-Agent System (MAS) architecture (2LAMA) proposed to assist existing MAS. This architecture consists of two levels: the conventional MAS...
Jordi Campos Miralles, Maite López-Sá...
GLOBECOM
2007
IEEE
15 years 6 months ago
Cooperative Beamforming for Wireless Ad Hoc Networks
—Via collaborative beamforming, nodes in a wireless network are able to transmit a common message over long distances in an energy efficient fashion. However, the process of mak...
Lun Dong, Athina P. Petropulu, H. Vincent Poor
FUNGAMES
2010
15 years 5 months ago
panOULU conqueror: pervasive location-aware multiplayer game for city-wide wireless network
We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-...
Juha Tiensyrjä, Timo Ojala, Toni Hakanen, Oss...
IWCMC
2009
ACM
16 years 1 months ago
Adaptive video streaming over a mobile network with TCP-friendly rate control
This paper investigates the performance of TCP-Friendly Rate Control (TFRC) to control the transmission rate of scalable video streams when used in a mobile network. The streams a...
Ktawut Tappayuthpijarn, Günther Liebl, Thomas...